At last a new tank hero in Mobile Legends. I hope this will encourage most players to play tank role as they are able to pick which I consider the best hero currently when it comes to utility and crowd control. Mustang Johnson could be the king of CC for having all of his 3 abilities have crowd control effect. And aside from good slowing attack, he has a good mechanics with his ultimate that he can use in both offense and defense. This skill can easily turn the clash into 3v1 or 4v2 engage. The capability of his ultimate carrying a teammate into clash is totally overpowered. And unlike with Sion’s Unstoppable Onslaught (which is predecessor of this skill) it is easier to control.
I also consider him having the best model in game wherein you don’t need to buy a skin to enjoy his aesthetic impact in game.
Mustang Johnson is tank by nature with his passive. So you can build him with damage gear and still enjoy the tankiness of this hero while dealing decent against his enemy. But of course, the best build should be a full tank/support as he was made for it. And that is what I’m going to share to you regarding with Mustang Johnson’s perfect item build.
+Lots of CC
-Ultimate needs precision
-Requires good decision making
-Mana Reliant on early game
Electro-Airbag – An electricity armor that provides a shield when his HP drops low. This will makes you a tank whether you like it or not. This will also gives you an opportunity for a successful tower dive.
Iron Sack – Increase damage from his basic attack and reduces enemy’s movement speed. This also stun enemy for few seconds. This will makes you a king of CC that can deteriorate the mobility of your target. Prioritize in leveling this skill next to your ultimate. This will be your bread and butter that can CC your opponent all day.
Missile Tackle – Johnson Mustang release three missiles dealing magic damage and slowing enemies. In case that you are against a hero with a good kiting capability, you can still punish him in range using your Missile Tackle. If you are against with two ranged heroes, this is better to max out over Iron Sack. This skill can harass target in decent range.
Rapid Touchdown – Johnson transforms into autobot and can take along another teammate in accelerated attack. This can stun the first enemy it hit. This can be used on both offense and defense. As for of defense, the immunity while under the state of his ultimate brings a good disengage. This skill will makes you a top of the line in every matches. The perfect ability for engage. As your ultimate, you need to level it this up as possible.
Dominance Ice – +500 Mana / +70 Armor / +5% Critical Strike Rate Reduction / +20% Cooldown Reduction / Artic Cold : Lowers movement speed by 5% and attack speed by 30% for nearby enemy heroes. A good starting item that will improves your mana for skill spamming as well as cooldown reduction. This will also punish AD with attack speed decrease.
Warrior Boots – +22 Armor / +40 Movement Speed / Valor : Physical defense will go up 3 with each attack received, for an increase of up to 15 points for 3 seconds. This will improve your defense. Just like what I’ve said above, we are expecting that you are going to build a fully tank Mustang Johnson and Warrior Boots is a good item for boost your defense against physical attack or mostly from basic attacks.
Immortality – +800 Hp / +40 magic resistance / Rebirth : resurrect in 2 seconds after dying and get 15% HP and a shield that can absorb damage equal to 40% max HP. Shield last for 3 seconds. 180 seconds cooldown. Aside from your passive, Immortality is a good last resort once you go for tower dive which is what I found the best gameplay for this hero. You need defense as you are going to tank most damage from the enemy team and Immortality is a good item to improve your survival measure in game.
Blade Armor – +100 Armor / Counterstrike : Deals 25% of opponent’s physical attack as physical damage to an attacker when a basic attack is received. This is your primary damage output in this build that gives the highest amount of armor. This will also makes you lethal against the enemy who are attacking you. Your goal in teamfight is to get all the attention of your enemy. With blade armor you are not only tanking damage but also inflicting a counter against your attacker.
Saint’s Refuge – +900 Hp / +56 Magic Resistance / Refuge : every 30 seconds get one shield that can absorb 450-1150 damage. As a tank you need also to improve your magic resistance against magic user. Saint’s Refuge is a good pick for improving your MR.
Demon’s Advent – +920 Hp / +54 Armor / Deter: When an enemy hero attacks, this ability will reduce his attack power by 4%. This effect lasts for 2 seconds and can stack up to 3 times. You will play a support, and I love this item that improves your supportive factor in game.
Spam your ability so your AD can find a good chance to attack the enemy expecting that this is under a crowd control (stun/movement decrease). This is what you need to until you get your ultimate for a massive advantage. Once you learned Rapid Touchdown, you can go roam together with your AD so you can have a 3v1 or 4v2 engage. Don’t underestimate the movement speed boost you can get from your ultimate but also you need a good precision from it making sure that it will hit your target before the effect ends.
To maximize Mustang Johnson in teamfight, make sure to know when and where to engage. Don’t hesitate to use your ultimate if you know that you have number advantage which is a common in this scenario. In case that you see that the enemy is pushing in other lane, execute your ultimate, bring your AD with you so it will be a team advantage. Like most tanks or initiator in game, you need to be good in decision making on when or where to clash. If you experienced playing with Tigreal or Alpha, this hero will be easy for you to play.
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